How do you build armies in Civilization 3?

How do you build armies in Civilization 3?

Building an Army Armies can be built in cities that have the Military Academy or a Leader in them. You must have at least four cities in addition to four cities per army you have at the time that you start building an army. That is, generally you need four cities per army.

How do you reduce corruption in Civilization 3?

You can reduce corruption in your cities by building appropriate city improvements and Wonders, changing to a more efficient government, choosing a Commercial civilization, and connecting your cities to the trade network of your empire. In addition, you can reduce waste by bringing your cities into a WLTKD celebration.

How do you grow cities in Civilization 3?

A city needs about 2 food for a citizen so that it can grow. Irrigation on grassland does not increase food yield until you are out of Despotism as there is a tile penalty. Food resources do get extra food when irrigated on grassland however. So it is often said to mine green, irrigate brown (as in plains).

How do Map seeds work?

A map seed is the number that the game’s random number generator bases its map generation on. If you use the same map seed on the same map type/size/etc, it should result in exactly the same map every single time.

When can you change government Civ 6?

Each time you develop a specific Civic which unlocks a new type of Government, the Change Government tab will be automatically selected; otherwise the other tab will be active. Of course, you do not need to change government form whenever you discover a new type.

Can a Marine fight a civilian?

Whether you are a soldier or not, no one is “allowed” to assault another person. The punishment will be determined by who takes jurisdiction in bringing charges, which would be either the civilian or military police.

How do I get more food in Civilization 3?

The Agricultural trait in one of the best ways to help increase the amount of food and population a civ is in possession of. Every city built on fresh water (river or lake) gets an extra food from the very start of the game. Thus, every time a city grows it will only take 7 turns instead of 10 at the minimum.

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